Cutting a toolpath in half
Nice to be able to cut toolpaths in half when working on odd 3D shapes. That way I can clamp half of the piece down really well on one half while milling the other half and then switch.
- Make a construction plane offset from the surface you want to mill
- Draw a sketch on that plane around the area you want to mill
- In manufacture create your toolpath (adaptive, parallel, etc)
- In the geometry tab set the machining boundary to your sketch. Under Model select the faces to mill (KEY: uncheck "Include Setup Model". Under Avoid/Machine Surfaces you can select surfaces to avoid if you find your toolpath running into anything weird.
Ref: https://forums.autodesk.com/t5/fusion-manufacture-forum/parallel-tool-path-is-plunging-on-the-end-of-a-face-selection/td-p/10035789#M71684
Inserting a canvas and tracing
This is useful for things like tracing a wrench to build a tool foam drawer
- Insert > Canvas
- Document explorer > Canvases > canvas you inserted > calibrate
- In the edit menu of the canvas you can flip it horizontally/vertically
- Trace a fit point spline around it. For tool foam I've found being a tiny bit wide of the tool is best (too tight then it is hard to get in and out)
Moving a canvas and spline sketch
Once I've inserted a canvas and drawn a spline it can be nice to move them together to adjust their positioning.
- Document explorer > canvases > canvas you inserted > edit > adjust x/y
- edit sketch > draw box around all points > press m key (for move) > move x/y same amount as canvas
Variables
Create: s (hotkey to open shortcuts menu) -> Change Parameters -> Click + button in dialog box to create new use
Use: When you need an amount just type the name of the var. Can be used in expressions too (2+outside_diameter)
Dogbones
Install this lib to make it easy to place dogbones for mortise/tenon in wood. https://github.com/DVE2000/Dogbone
s -> dogbone. You can manually select/deselect dogbones.
Mortise and Tenons
https://forge.carlin.com/e-carlin/F360MortiseAndTenon
s -> Mortise & Tenon
French Cleats
https://forge.carlin.com/e-carlin/F360FrenchCleat
s -> French Cleat Hook
Midplane in a body
Select two opposite faces on the body (like the two ends of the board).
Aligning design for manufacture
Arrange requires a commercial license. This is how to do it manually on the free personal license.
1. Convert bodies to components
- Browser → expand Bodies → Shift-select all bodies
- Right-click → Create Components from Bodies
2. Create a Manufacturing Model
- Switch to MANUFACTURE
- SETUP → Create Manufacturing Model
- Right-click Manufacturing Model 1 → Edit Manufacturing Model
3. Align each part flat on XY
- MODIFY → Align
- Select the part's large flat face → select Origin → XY Plane
- Flip if it lands below the plane → OK
- Repeat for each part
- Check from FRONT view: all parts sit on the ground line
4. Space the parts apart
- TOP view → MODIFY → Move/Copy
- Gap between parts: ≥ 2× bit diameter
- Accept Capture Position if prompted
- Verify gaps with INSPECT → Measure
- Finish Edit
5. Create the Setup
- SETUP → New Setup → Milling
- Model: Manufacturing Model 1
- WCS: Z up, origin at stock box point (top corner)
- Stock: Fixed size box = sheet size × thickness